Exhibit4
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Exhibit4: Play The theme of Exhibit4 is “play” and this refers not only to the fun that people can have from playing video games, but also the creativity among programmers and artists who are using the computer game genre to provide users with unique educational and artistic experiences. |
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GameOn Game and Website by Philip O’Dwyer
A website and game for 'GameOn' - an exhibition on the history, culture and future of videogames.
Ngage Challenge by Upstart Games
A unique talent search competition to generate original, innovative concepts for mobile games. The N-GAGE Challenge was an initiative launched by Upstart in early 2003 with support from Nokia (Ireland) Ltd. and O2 Ireland. The winning games from the N-GAGE challenge will be commissioned and published, in Europe, North America and Japan by Upstart Games.
Gameboy Music by Denis McNulty
Using a Nanoloop cartridge, Denis turns a Gameboy console into a combined synthesiser and sequencer.
Half-Life: by Vivendi
Counter-Strike is a team-based multiplayer first person shooter game modification (or ‘mod’). It is based on the critically acclaimed 1998 PC game Half-Life. Counter-Strike was first released as a non-commercial game, which was freely downloadable from the internet.
Warcraft III by Vivendi
Warcraft III: Reign of Chaos and its expansion pack, The Frozen Throne, are real-time strategy games that introduce certain elements of role-playing. Blizzard Entertainment, creator of games as famous as Starcraft and Diablo, have developed this worldwide acclaimed game.
Sugarland by Susan Gogan
The works looks at the subversive use of urban and suburban spaces by marginalised groups including young people or racial minorities, and how this form of rebellion is often most transgressive when created through cultural practice, particularly film.
(In)Security by John Buckley
(In)Security is an exploration of the increasing politicisation of video gaming. It is a virtual environment that engages with the presence of current political scenarios in 3D FPS (first person shooter) gaming systems.
Playstation 2, Linux Kit by Sony
SCE host http://playstation2-linux.com is an open resource centre for supporting the Linux kit, allowing users to host their own project files for collaboration with fellow developers, and providing discussion forums that cover everything from setting the kit up to writing your own graphics code.
Playstation by Sony (new titles)
Formula One 2003
Jak 2 Renegade
Eye Toy Play
Rashomon/RCA-Fighter 2 by Marcus Kirsch
Interactive game character production booth.
Velvetstrike - Brody Condon and Anne-Marie Schliener
SNOW (DIGITAL WASTE OR BINARY GABRIEL?) by Paul Murnaghan
‘Snow’ is built around human interaction and is a further development of the natural tactile interfaces that are present within Paul Murnaghan’s work. Where as computers, games and any number of physical and virtual interfaces mould new usable designs around the human body, Paul Murnaghan recycles familiar everyday objects (hangers, chairs, pianos etc) to create a natural interface which allows a more human approach to the sometimes alienating design within games and computers.
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